When Webified Bridge first landed on Fab, it handed your AI agent 151 tools for driving the Unreal Engine 5 editor: spawn actors, manage assets, run Play-In-Editor, grab a screenshot. That was the release about moving things around.
v1.2 is the release about building things. The catalog is now 286 tools across 14 namespaces, with 36 composite recipes and 11 live resources — and the headline additions let an agent author Blueprints, create types, and edit game data from a prompt, instead of only inspecting what already exists.
What’s new since launch
- Blueprint authoring — create Blueprints and wire full node graphs (65
blueprint.*tools, 23 node types), then compile. - Type creation from a prompt — User-Defined enums and structs with real typed fields, plus Blueprint interfaces and function/macro libraries.
- Data authoring — DataTables and CurveTables with full row CRUD, and DataAsset instances.
- Set any property by text — a universal property reader/writer that handles enums, structs, GameplayTags, soft references, and array/set/map containers.
- Materials — read and set scalar, vector, texture, and switch parameters and walk the parent chain.
- Project health — validate a content folder and find stale redirectors in one call.
- A capability manifest —
wb.manifesttells your agent exactly what it can do.
286 tools, 14 namespaces
The full surface as of v1.2:
blueprint 65 console 11 asset 46 viewport 7 level 42 datatable 6 sequencer 38 pie 5 editor 31 curvetable 4 material 12 wb 4 sourcecontrol 12 project 3
Every tool is schema-validated at build time, so your agent always knows exactly what it can call and how.
Still local. Still a one-time purchase.
None of this changed the deal: Webified Bridge is an editor-only plugin that runs entirely on your machine — your agent talks to WBSidecar, which talks to the Unreal editor, all over localhost. No cloud service, no telemetry. The plugin itself is a one-time purchase — no subscription and no per-call fees on top of it.
One honest note: the AI agent you connect is separate. Claude Code, Cursor, or Antigravity may have their own plans or API costs — that’s between you and them. Webified Bridge doesn’t add a thing on top: no extra subscription, no markup, no metering. And it isn’t tied to one vendor — it works with any MCP-compatible client.
What’s coming on the blog
This is the first in a series. Over the next few weeks we’ll take each of these for a spin with real prompts — Blueprint node graphs, type and data-model creation, DataTables and CurveTables, materials, the see-then-act vision loop, the Sequencer, PIE smoke tests you can wire into a pre-commit hook, and content-folder audits with a built-in approval gate.
Try it
Get Webified Bridge on Fab · Getting Started guide · Join the Discord